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Showing posts with the label Madden 21 Next-Gen

Madden 21 Next-Gen:PS5 and Xbox Series X|S Enhancements

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The next generation of Madden 21 that gamers are looking forward to finally meets everyone. Gamers of Madden 21 Xbox One and PS4 versions can upgrade the game to the next generation for free, and the game progress and mutcoins will not be lost. Although there are some problems with the next generation of Madden 21 on PS5, I believe they will be resolved soon. Let's take a look at the highlights of Madden 21 on the new gaming platform. Controller Haptics Sense the impact of every catch, tackle, and kick with immersive controller haptics. A new PS5™ DualSense™ controller with rich and responsive haptic feedback deepens the gameplay experience letting you feel the rhythm of the game in your hands.Players will get audio and haptic feedback that can teach them the game and immerse them in the experience. Imagine feeling a warning for an oncoming blitzing linebacker or feeling the thud of a game-winning catch in your hand. Thanks to new dual-channel vibration tech driven by haptic waves

Madden 21 Next-Gen:Detailed Explanation of Some Issues Beyond the Game Upgrade

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 EA once again released relevant details about Madden 21's next-generation games. According to the information released by EA in the last two times, we can know that Madden 21's next-generation games do have very significant changes, but there are still some improvements that are not obvious. So U4GM raised several questions to the Madden 21 development team on behalf of the majority of gamers. U4GM focuses on the release of Madden 21 game information and professional sales of Madden 21 Coins . Below are the relevant questions and the answers from Madden NFL Creative Director Connor Dougan. Question:Why has the team elected not to improve the presentation associated with injuries, specifically in franchise mode? It appears this is an area of opportunity where some enhanced immersion could be transferred to the user, but it’s not being utilized.  Answer:Making meaningful updates to simulation-focused features such as injuries are most definitely on our radar and we want to go af